Project: GAME-HUBE-BILLIONAIRE-001.
Автор и владелец проекта / Project author and owner: RomaskevicH Alexander.
© 2026 RomaskevicH Alexander. Project credits: CREDITS.md. Third-party notices remain in licenses/.
Live build: https://milliarder-game.val.run/
This continues the existing M1. It is a playable browser prototype, not a completed AAA game or a completed Dubai Full Alpha milestone. The original M1 game engine is byte-for-byte unchanged and M1 remains selectable on the title screen. Prior M1 evidence is 15/15 LIVE_TESTED, reused from the existing project journal.
Enter Dubai, open Garage, buy Sahra Nova with fictional credits, close the panel, press V to enter the car. Open Opportunities and accept “Первая городская поставка”. Close the panel; use WASD/arrow keys or “Ехать по маршруту” to drive to the delivery point. Press E near the destination. The mission rewards 12,000 game credits once. C changes camera, Space brakes, M opens the map. Touch buttons are implemented; a real mobile-device playtest is still outstanding.
Settings provide save, JSON export/import, weather and synthesized audio. Saves stay in the player's browser; there is no real-money payout, token integration, bank link or promised income. M1 migration writes a separate v2 save and retains the M1 save. Strict validation detects invalid structure/ranges; it is not cryptographic anti-cheat against a player editing their own valid single-player save.
- Deterministic 6,144 × 6,144 world-coordinate boundary with nine district regions; repeating procedural street grid and streaming geometry. This is a technical world extent, not a claim of a fully authored 37.75 km² city.
- 12 original vehicle profiles, shared procedural visual chassis variants, purchase/selection and different acceleration/braking/grip/speed.
- 18 residents with schedules, needs, memory and help effects; simplified ambient traffic.
- 21 points of interest, including six businesses, seven properties and four traversal missions.
- Simple interior/exterior mode, day/night, three weather states and optional synthesized audio.
- WebGL renderer plus a tested Canvas perspective fallback. The test browser lacks WebGL2; the WebGL visuals remain unverified. Canvas measured 28 FPS in one browser observation with nine loaded chunks; this is not a cross-device performance guarantee.
22 Node simulation tests passed. Browser playtest: purchase → vehicle entry → mission acceptance → actual 387.5 m traversal → reward → reload → completed mission retained → export validation. After buying for 18,000 and earning the once-only 12,000 mission reward, the test save contains 94,000 fictional game credits. Screenshots and DOM records are under evidence/.
Run tests with Node 24: node --experimental-strip-types dubai_engine_tests.ts.
The Val Town run_file call only imported the node:test suite and returned no harness output; it is not counted as a second PASS.
447 existing NCA IDs had 450 template artifacts generated by LOCAL_DETERMINISTIC_GAME_BUILDER. Their recorded content hashes match. They are archived as ARTIFACT_READY and receive no professional implementation credit. Existing TOBIYS/MORGAN/ROTHSCHILD direction informed this increment, with exact source references retained.
New implementation was produced by ASTRA and two actual session coding collaborators, /root/dubai_simulation and /root/dubai_renderer. They are not newly registered NCA and are not impersonations of the named fleet. GAME_CONTRIBUTION_LEDGER.json distinguishes their actual code, root integration/review and verification limits. Two session portfolios are verified for their tested scope; WebGL renderer portfolio remains INTEGRATED pending a GPU playtest. Registered autonomous NCA portfolio verification for new professional implementation: 0.
Full authored Dubai districts, sophisticated NPC traffic/pathfinding, unique detailed vehicle bodies/interiors, suspension and damage simulation, helicopters/yachts/aircraft driving, advanced business simulation, full accessibility/mobile QA, audio production, native-engine build, GPU profiling and release-candidate certification. M2 and M6 are not declared complete; M8 is not reached.
No paid infrastructure or paid model/API was purchased. RTK was not available on this local PATH; CODEBURN IMPERIAL was not connected in the inspected execution surface. Output was bounded and prior evidence reused without claiming these tools were installed.
Source targets existing Val Town project oromaskevic23/milliarder-game. index.ts serves the React app via the original Hono/immutable-file route. Deploy modules before updating App/root imports. No new project or domain is required. The baseline/ directory preserves the original six M1 source files retrieved before edits. No GitHub activity is fabricated; source commits are null where none exists.
Three.js 0.180.0 uses its verified MIT license, retained under licenses/. New scenery, vehicle geometry and SVGs are procedural source code. Attached reference posters are not shipped as assets. Original model names are design names; global trademark clearance is not claimed.