Play connect4.

  • Write agents that play connect4.
  • Battle your agents against other agents.
  • It's fun.
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/* @jsxImportSource https://esm.sh/hono/jsx */
import { track } from "https://esm.town/v/saolsen/plausible?v=3";
import { init, traced_fetch, traced_handler, traced, get_tracer } from "https://esm.town/v/saolsen/tracing?v=135";
import { trace } from "npm:@opentelemetry/api";
init("connect4_site");
const tracer = get_tracer("connect4_site");
import { blob } from "https://esm.town/v/std/blob";
import { customAlphabet } from "npm:nanoid";
import { z } from "npm:zod";
import { Hono } from "npm:hono";
import { html } from "npm:hono/html";
import { jsxRenderer, useRequestContext } from "npm:hono/jsx-renderer";
import * as connect4 from "https://esm.town/v/saolsen/connect4";
// TODO:
// * htmx loading spinners
const _nanoid = customAlphabet("123456789abcdefghijklmnopqrstuvwxyz", 10);
const MatchId = z.string().startsWith("m_");
type MatchId = z.infer<typeof MatchId>;
function matchid(): MatchId {
return `m_${_nanoid()}`;
}
type MePlayer = {
kind: "me";
};
type AgentPlayer = {
kind: "agent";
name: string;
url: string;
};
type Player = MePlayer | AgentPlayer;
type AgentFetchError = {
kind: "agent_fetch";
error_message: string;
};
type AgentHTTPResponseError = {
kind: "agent_http_response";
status: number;
body: string;
};
👆 This is a val. Vals are TypeScript snippets of code, written in the browser and run on our servers. Create scheduled functions, email yourself, and persist small pieces of data — all from the browser.
Comments
stevekrouse avatar

This is the COOLEST!!!