Миллиардер 💎 — Dubai Alpha 0.2.0 foundation

Project: GAME-HUBE-BILLIONAIRE-001.

Автор и владелец проекта / Project author and owner: RomaskevicH Alexander.

© 2026 RomaskevicH Alexander. Project credits: CREDITS.md. Third-party notices remain in licenses/.

Live build: https://milliarder-game.val.run/

This continues the existing M1. It is a playable browser prototype, not a completed AAA game or a completed Dubai Full Alpha milestone. The original M1 game engine is byte-for-byte unchanged and M1 remains selectable on the title screen. Prior M1 evidence is 15/15 LIVE_TESTED, reused from the existing project journal.

Play

Enter Dubai, open Garage, buy Sahra Nova with fictional credits, close the panel, press V to enter the car. Open Opportunities and accept “Первая городская поставка”. Close the panel; use WASD/arrow keys or “Ехать по маршруту” to drive to the delivery point. Press E near the destination. The mission rewards 12,000 game credits once. C changes camera, Space brakes, M opens the map. Touch buttons are implemented; a real mobile-device playtest is still outstanding.

Settings provide save, JSON export/import, weather and synthesized audio. Saves stay in the player's browser; there is no real-money payout, token integration, bank link or promised income. M1 migration writes a separate v2 save and retains the M1 save. Strict validation detects invalid structure/ranges; it is not cryptographic anti-cheat against a player editing their own valid single-player save.

Implemented scope

  • Deterministic 6,144 × 6,144 world-coordinate boundary with nine district regions; repeating procedural street grid and streaming geometry. This is a technical world extent, not a claim of a fully authored 37.75 km² city.
  • 12 original vehicle profiles, shared procedural visual chassis variants, purchase/selection and different acceleration/braking/grip/speed.
  • 18 residents with schedules, needs, memory and help effects; simplified ambient traffic.
  • 21 points of interest, including six businesses, seven properties and four traversal missions.
  • Simple interior/exterior mode, day/night, three weather states and optional synthesized audio.
  • WebGL renderer plus a tested Canvas perspective fallback. The test browser lacks WebGL2; the WebGL visuals remain unverified. Canvas measured 28 FPS in one browser observation with nine loaded chunks; this is not a cross-device performance guarantee.

Evidence

22 Node simulation tests passed. Browser playtest: purchase → vehicle entry → mission acceptance → actual 387.5 m traversal → reward → reload → completed mission retained → export validation. After buying for 18,000 and earning the once-only 12,000 mission reward, the test save contains 94,000 fictional game credits. Screenshots and DOM records are under evidence/.

Run tests with Node 24: node --experimental-strip-types dubai_engine_tests.ts. The Val Town run_file call only imported the node:test suite and returned no harness output; it is not counted as a second PASS.

Contribution truth

447 existing NCA IDs had 450 template artifacts generated by LOCAL_DETERMINISTIC_GAME_BUILDER. Their recorded content hashes match. They are archived as ARTIFACT_READY and receive no professional implementation credit. Existing TOBIYS/MORGAN/ROTHSCHILD direction informed this increment, with exact source references retained.

New implementation was produced by ASTRA and two actual session coding collaborators, /root/dubai_simulation and /root/dubai_renderer. They are not newly registered NCA and are not impersonations of the named fleet. GAME_CONTRIBUTION_LEDGER.json distinguishes their actual code, root integration/review and verification limits. Two session portfolios are verified for their tested scope; WebGL renderer portfolio remains INTEGRATED pending a GPU playtest. Registered autonomous NCA portfolio verification for new professional implementation: 0.

Scope still outstanding

Full authored Dubai districts, sophisticated NPC traffic/pathfinding, unique detailed vehicle bodies/interiors, suspension and damage simulation, helicopters/yachts/aircraft driving, advanced business simulation, full accessibility/mobile QA, audio production, native-engine build, GPU profiling and release-candidate certification. M2 and M6 are not declared complete; M8 is not reached.

No paid infrastructure or paid model/API was purchased. RTK was not available on this local PATH; CODEBURN IMPERIAL was not connected in the inspected execution surface. Output was bounded and prior evidence reused without claiming these tools were installed.

Deployment and preservation

Source targets existing Val Town project oromaskevic23/milliarder-game. index.ts serves the React app via the original Hono/immutable-file route. Deploy modules before updating App/root imports. No new project or domain is required. The baseline/ directory preserves the original six M1 source files retrieved before edits. No GitHub activity is fabricated; source commits are null where none exists.

Three.js 0.180.0 uses its verified MIT license, retained under licenses/. New scenery, vehicle geometry and SVGs are procedural source code. Attached reference posters are not shipped as assets. Original model names are design names; global trademark clearance is not claimed.