Khinkali Rush: The Neighborhood · 2026-09-13

Added eight earned-coin upgrades, three service plans plus the original menu, six regulars with favorite orders and story/gift milestones, two-portion family orders, two-slot warm storage, optional perfect-cooking bonuses, and eight previewed rush themes. Added Georgian character banter and a cultural notebook. Changes remain limited to Khinkali Rush and its shared-site integration. Existing restaurant progress migrates with a one-time backup and 40-coin renovation gift for returning v2 players. The guide, other games and their saves remain intact. Tests: 185 model assertions, 43 local Chromium interactions/layout checks, plus hosted source/HTTP checks. Physical-device and native Georgian review still pending.

Khinkali Rush restaurant rebuild · 2026-09-13

Replaced only Khinkali Rush’s public player with an original full-scene animated restaurant. Added walking and expressive customers, Bebo’s preparation animation, visible food and payment transfers, guided pressure-free first order, tap/drag serving, ten restaurant shifts, audio, portrait/landscape layouts and separate local saves. Existing game modules and prior saves remain untouched. Added tests/verify-restaurant.ts and expanded the source export. Local tests cover simulation, actual pointer/keyboard interaction and animation contracts; live-browser and physical-device testing remain pending.

0.2.0 · First playable arcade collection · 2026-09-13

  • Added Tbilisi Hop (10 levels and endless), Grape Escape (12 levels), Khinkali Rush (10 shifts) and Caucasus Peaks (10 climbs and endless).
  • Added Alphabet Quest as a clearly labeled 32-word playable preview, pending native vocabulary review. It remains noindex and is not promoted as a full daily release.
  • Added shared game menus, local saves, stars, sound, Bebo reactions, reduced-motion support and a simple postcard-title shelf.
  • Integrated new players into bilingual hub pages, versioned assets, catalog filtering and the public source export. Updated privacy/storage disclosures.
  • Preserved the original Supra Stack project, endpoint, iframe configuration and saves.
  • Passed 116 local in-memory Chromium checks, 104 SSR/emulated hub-DOM checks and 70 game-route/asset/source-hash checks. Real-device and live-origin browser playtesting remain outstanding.
  • This release implements the initial playable chapters, not the full multi-chapter expansion roadmap. GitHub access remains unresolved; no repository push or automatic sync was performed.

Changelog

0.1.0 · 2026-09-13

Initial Tamashi game-hub skeleton. Georgian-first pages with English equivalents; responsive design and original SVG artwork; Supra Stack integration using its existing URL; five explicitly non-playable concepts; category filters, bilingual search, local favorites, recently opened games, share and fullscreen controls; about/privacy/404 pages; sitemap, canonical and language metadata; documented extension points and source export.

104 SSR and DOM interaction assertions passed in Val Town. This is not a claim of full cross-browser gameplay testing.

GitHub repository creation is pending because the connected tool does not expose that operation. Val Town source visibility is public on the current Free tier. No GitHub synchronization is configured.